//==============================================================================
// harpy_anim.txt
//==============================================================================

//==============================================================================
define firebreathground
{
	set hotspot
	{
		version
		{
			Visualparticle Special E Phoenix Fire Ground
		}
	}
}

//==============================================================================
define firebreath
{
	set hotspot
	{
		version
		{
			Visualparticle Special E Phoenix Fire Breath
		}
	}
}

//==============================================================================
define burstfire
{
		set hotspot
		{
			version
			{
			Visualparticle Special E Phoenix Burst Fire
			}
		}
}

//==============================================================================
define burstsmoke
{
		set hotspot
		{
			version
			{
			Visualparticle Special E Phoenix Burst Smoke
			}
		}
}

//==============================================================================
define burstshockwave
{
		set hotspot
		{
			version
			{
			Visualparticle Special E Phoenix Burst Shockwave
			}
		}
}

//==============================================================================
define burstblast
{
		set hotspot
		{
			version
			{
			Visualparticle Special E Phoenix Burst Blast
			}
		}
}


//==============================================================================
anim Death
{
   SetSelector none 
   {
      VariationLogic
      set hotspot
      {
         version
         {
            Visual Special G Harpy_death
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special G Harpy_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.26 false Wings1 checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special G Harpy_idle
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.22 false Wings1 checkVisible 
//-- end auto generated section
         }
      }
   }
}


//==============================================================================
anim Birth
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special G Harpy_idle
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special G Harpy_bored
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
			Visual Special G Harpy_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.10 true   
               tag GenericSound 0.10 true   
//-- end auto generated section

			connect TOPOFHEAD firebreath hotspot
			connect LEFTEAR firebreathground hotspot


         }
      }
   }
}


